3 Minutes
Another round. Another ripple through Redmond that will be felt far beyond the campus lawns.
According to an internal tip, Microsoft is preparing to reduce roughly 2.5 percent of its workforce. With the company staffing near 228,000 people, that translates to about 5,700 roles — a figure the source stresses is unofficial and could shift as the plan is finalized.
Unlike a single department being trimmed, the impact is said to be spread across multiple groups. Sales and consulting teams are reportedly in the crosshairs. The most fraught target, though, appears to be the Xbox division. That raises eyebrows. Xbox has already seen three console price increases within a year, which the company has blamed on climbing component costs. Price hikes and layoffs in the same area often point to deeper turbulence.

There is precedent. Microsoft cut close to 4 percent of its staff in July 2025. Now, the company looks to be following a familiar script among large tech firms: shifting payroll dollars into capital spending on AI infrastructure, data centers and custom silicon. Executives argue that tools like Copilot and autonomous AI agents are changing job scopes, automating tasks that used to require human intervention.
Numbers and motivations aside, the human cost is real. Cuts to sales and consulting can slow revenue cadence and customer projects. Trims in Xbox could delay game support, platform updates or new hardware cycles. Companies often call these changes strategic. Employees call them life events.
Microsoft has not issued an official statement. For investors and industry watchers, the report is a reminder of where priorities are tilting: toward AI buildout and chip investments, away from certain headcounts. For the people affected, the next few weeks will be where plans meet consequences. How Microsoft balances growth in artificial intelligence with the teams that deliver its products will be the story to watch next.
Source: gsmarena
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